Neocursive

Neocursive

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We assume we are the ones broadcasting into the dark, but the signal goes both ways.

I am a 3D artist and storyteller building the physical architecture for modern myths. By fusing the explosive, cosmic scale of space opera with the rusted, neon-lit reality of cyberpunk, I construct fully-rigged characters for Unreal Engine. I don't just build digital assets; I engineer the bruised, defiant inhabitants of tomorrow, waiting in the dark to be animated.

A pristine canvas is a lie.

A true myth requires friction, trauma, and the gritty reality of survival. Drawing on a lifelong foundation of traditional draftsmanship and an uncompromising, subversive approach to art, I construct kinematic rigs built to withstand the emotional weight of the human experience. These are not static, sterile sculpts. They are animation-ready vessels that breathe, bleed, and carry the heavy dirt of their own history across a vast, unforgiving frontier.

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